Overall notes: Hexe was the real MVP
Overall notes: Playing bad, remember tamers can keep turn without end of turn
Overall notes: Gotta go fast
Overall notes: Dude surrendered
Overall notes: They surrendered after a good start by me
Overall notes: Fucked by Ruin mode
Overall notes: Easy clap, don't let them OTK by saving pail evos for clutch turns
Overall notes: It was a tough game, the source strip and stun lock worked well, The heavens is rough but play to force them to swing for immunity into a trap. If the have blinding ray, then GG I guess
Overall notes: Early surrender to turn 2 pail
Overall notes: Palladin mode will crush them, and can even be used kind of early.
Notes: They drop Levi to kil my imperial, partition then primogenitor, now I have a paladin an a sting or exvee, disgusting!
Overall notes: Hexe comes in big
Overall notes: Dragon Fighter combo is strong as heck
Overall notes: If they play oguda, don't let it delete, bott deck it if you can
Overall notes: Could have gone into palladin with turn and won game, don't play fancier than needed, omnimons in enemy trash make him sooo cheap
Overall notes: Overall notes: Played control, just keep clearing board and locking things with hexe, eventually wont through paladin and many swings, used primogentor to avoid dying in blocks and the swing evo from davis to perform miracles. Do not be disheartened by early stacks dying, it will take many to win
Overall notes: Be very wary of the interactions between mirage and your draw eggs
Overall notes: If I see tamer heavy, or luce heavey/maste, then we can assume less levias, we can also reverse this fact.
Overall notes: Keep a keen eye on thier mem gain, they might fuck it
Overall notes: Always be stripping, calculate losing stacks often.
Overall notes: Magna omni for game, messed up not getting up to level 5
Overall notes: Gargo ACE CAN GO ON LEVEL 4'S!
Notes: Paladin comes in clutch once more
Overall notes: Primogenitor + Partition helps a lot, kill Lillith X in battle as soon as you can
Overall notes: Stun stun stun
Overall notes: Dont push out if you can't evo and don't have to
Overall notes: Keep it choked, and remember to strip all of its mem gain whenever you get the choice. Swing things when they can since they won't be around for long. If it's going wide with Anubis, maybe let it stay wider than you if you can stun things.
Overall notes: When they don't see exvee, then THAT'S GG